Readings

Readings

Technical books, game design references, and materials that influence my growth as a game developer.

Book cover Game AI Uncovered: Volume One No cover available
Technical reading

Game AI Uncovered: Volume One

Paul Roberts • Completed • 2026 • Game Programming • Rating: 4/5

I appreciated this book because it approaches game AI from a practical production perspective.

ProgrammingAIGame AI
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Book cover Theory of Fun for Game Design No cover available
Game design reading

Theory of Fun for Game Design

Raph Koster • In progress • 2026 • Game Design • Rating: 5/5

The book presents an interesting view of fun, learning, and behavioral patterns that goes beyond games. I am currently reading it and plan to add a fuller review when I finish.

Game DesignCreativity
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Book cover Game Development Patterns with Unreal Engine 5 No cover available
Technical reading

Game Development Patterns with Unreal Engine 5

Stuart Butler, Tom Oliver • Completed • 2025 • Game Programming • Rating: 4/5

A book about applying design patterns to games built with Unreal Engine 5.

Unreal Engine 5ProgrammingArchitecture
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