Blog

Game development studies and devlogs.

All published articles about Unreal Engine, C++, Blueprints, and the learning process in Gameplay Programming.

Article
Using AI to predict player behavior in Hood: Outlaws & Legends
Game AI
Technical reading - Game AI - Published on May 12, 2026

Using AI to predict player behavior in Hood: Outlaws & Legends

An analysis of how Hood: Outlaws & Legends uses player behavior data to adapt NPCs, create tension, and reinforce the stealth design of the game.

Game AIPlayer ModelingStealthGame Design
Article
Understanding the foundation of any game in Unreal Engine
Unreal Engine
Technical reading - Unreal Engine - Published on May 03, 2026

Understanding the foundation of any game in Unreal Engine

A look at the main elements of Unreal Engine's Gameplay Framework and how they connect to form the structure of a game.

Unreal EngineGame ArchitectureC++Blueprints
Article
Blueprint or C++ in Unreal: how I decide where each piece of logic belongs
Architecture
Technical reading - Architecture - Published on Apr 27, 2026

Blueprint or C++ in Unreal: how I decide where each piece of logic belongs

A practical reflection on when to use Blueprint, when to use C++, and how to avoid making a project difficult to maintain.

Unreal EngineBlueprintsC++Architecture
Article
Understanding the lifecycle of an Actor in Unreal Engine
Unreal Engine
Technical reading - Unreal Engine - Published on Apr 26, 2026

Understanding the lifecycle of an Actor in Unreal Engine

An initial study of how an Actor is created, initialized, updated, and destroyed inside Unreal Engine.

Unreal EngineC++ActorsGameplay Programming
Article
Why a game development blog?
Devlog
Technical reading - Devlog - Published on Apr 25, 2026

Why a game development blog?

A place to document game development studies, discuss concepts, and share knowledge or opinions about different learning materials.

Game DevelopmentUnreal EngineDevlog